Big Day at Big Rock

425602591_6784300971173890114 © 2016 . All rights reserved.

The 11th and 12th of November I’ll be at BIGDAY2016 as guest lecturer, together with other professionals in the VFX industry. My talk will be on Saturday morning at 10,30am and I will show some of the latest project I’ve … Continue reading

MedSYNC M/R 88 [WIP]

Render_v17a-4 © 2016 . All rights reserved.

I’ve always been fascinated by Aaron Beck‘s concept art. He did a tremendous job on District 9 many years ago, and his ideas for mecha and robots are now widely used in every concept for Sci-Fi films, from Elysium to … Continue reading

Showreel 2016

Showreel-2016-poster © 2016 . All rights reserved.

Showreel showcasing some of the modelling and texturing tasks I completed on several feature films from 2012 to 2016. Show list: 2016 – Suicide Squad 2015 – The Martian 2014 – Guardians of the Galaxy 2014 – Interstellar 2013 – … Continue reading

Project F458 Italia

image © 2015 . All rights reserved.

  This is a “little” experiment I did using a mid-poly Ferrari 458 Italia steering wheel and dashboard and a high resolution texture (4096x4096px). I wanted to test the look of different materials and variants in Marmoset Toolbag for a … Continue reading

Demoreel 2013

main-title_fix © 2013 . All rights reserved.

After months of cuts, stretches, crossfades and biblical rendering times, I’m proud to present my demoreel, based on my latest personal works I made from 2010 to 2012. All the works have been modeled/sculpted in 3D Studio Max and Zbrush, and … Continue reading

Combine APC

APC Final scene cam01 © 2012 . All rights reserved.

A friend and colleague of mine is working on an EPIC short film based on Half Life 2 world. The title is “I am The Freeman”. Here is the teaser trailer: I’m helping him a little bit by making the … Continue reading

Colonel Walter Kurtz

Colonel Kurtz Portrait - Render 03 © 2011 . All rights reserved.

I decided to join a quick likeness sculpt challenge on CG Feedback forum. It had deadline of two weeks. When I posted my final sculpt I ended up last. I admit my work wasn’t very good 😀 So I decided to … Continue reading


Awakening - Render © 2010 . All rights reserved.

After my new job at Weta Digital kept me busy for a while, I decided to work on a personal project again. The idea was to improve my sculpting skills and my human anatomy knowledge by modelling a female portrait. … Continue reading