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This project began in 2023 as a small assignment from Bacon Oslo for Volkswagen Norway, commemorating 75 years of safety on their cars. They needed the ID3, ID4, ID5, and IDbuzz models (purchased from 3D Squir) to be digitally added…

This 2,5 hours fully narrated texture breakdown series will cover all the aspects of the workflow I use to texture assets in Substance Painter, using my latest personal project Wastelander. This tutorial requires a basic to intermediate level of understanding…

Bell OH-58 Kiowa – Making Of

I created a video with a quick overview of the texturing and lookdev work I did on the Bell OH-58 Kiowa I recently published on my Portfolio and on Artstation. After modeling the helicopter in Maya, all the texturing and…

Combine APC – Making Of

The idea came when a friend and colleague asked me to model a High resolution model of the Combine APC from Half Life 2 to be used in short film he wanted to shot. Since it was supposed to be…